Showing posts with label PvP Strategy. Show all posts
Showing posts with label PvP Strategy. Show all posts

Tuesday, April 5, 2011

A Few Tips for Hunter PvP Strategy

If you want to be a successful Hunter in a PvP environment, you need to behave in much the same way as a real hunter would in the real world. You have to be able to identify your targets, understand how it is likely to behave, and anticipate what your target is likely to do. At the same time you have to know your own capabilities, be comfortable with using them and have the right gear to protect you from taking too much damage. 

Knowing all of this, you need to be capable of moving yourself into a good enough position to take on your target and eliminate it without ending up as a target yourself. This sounds just like any other role that the Hunter is likely to take on including any type of PvE combat. You are equipped with traps and nowhere is that more important than in the PvP arena, including battlegrounds. By using your traps as crowd control you can put enough distance between you and your enemy to use your DPS abilities to do as much damage as possible.

Your best Hunter PvP strategy is to study the PvP strategy of the other classes and the tactics needed to kill them. This will allow you to stay one step ahead of them, which can be very important as they are trying to kill you at the same time. If you want to develop a good PvP strategy, the best way to do so is spend as much time as you can in the battlegrounds and the Arenas. You are going to spend a lot of time dying as you learn, but over time you will find that you will learn the tactics of all the other toons.

One thing you need to make sure of is that you have the best gear you can get and upgrade every chance you get. Getting your PvP gear has never been easy and in between seasons it is even harder. The one last tip is to choose your pet carefully; there are no wrong or right pets. Choose the one that suits your style of play and make good use of it. This does not mean letting it run loose. Rather, use your pet to protect yourself and add damage when you are under attack. If used properly, your pet can hold the aggro while you gain a little range and finish the enemy off.


Taking any class into PvP is not easy. In fact, it can be downright challenging at times. So, instead of stumbling through PvP with your Hunter, learn how to do it right with the ultimate PvP guide – visit www.PvPBible.com for more details.

Monday, April 4, 2011

Warlock PVP Strategy in Cataclysm

As a Warlock, your role in PVP is twofold, first and foremost you should be dealing mass amounts of damage every chance you get. Overall the warlock PvP strategy has not changed, when you are not busy killing everyone in sight, you need to be handling crowd control. This means judicious use of your Fear spells followed by your DoTs. The big thing to remember is that your real strength lies in the ability to stack Spell Penetration.

One thing that Cataclysm has done for Warlocks that is going to come in handy in both PvP and PvE is that you no longer have to load up on Soul Shards. Instead of carrying a ton of them around with you in your inventory they are now a resource. You can able to see them on a bar under your health and mana bars. Even more importantly, you only have one spell that even uses them anymore and that is your Soul Burn. You use this as to change the way in which many of your spells function. 

As with many of the other classes there are some races that are better suited for a particular task than others. Part of the best Warlock PvP strategy is a matter of pick the right race for the job. If you are an Alliance player you will find that choosing a Human will be to your advantage as their "Every Man for Himself" talent is the perfect ability for the battlegrounds.

On the Horde side, you can't go wrong with an Orc, as they get the extra pet damage that has a 163 Spellpower cooldown buff. Orcs also have a natural resistance to stuns that helps them and makes them the best overall choice for PvP as a Warlock in either Horde or Alliance. If you really want to gank your enemies fast and hard, you need to pay close attention to which pet you choose. 

Since you are a ranged damage dealer first and foremost, your pet should reflect this, the most commonly used pet for PvP is the Felhunter as it can silence casters. At the same time the Felhunter can do a fair amount of melee damage when necessary. Take advantage of all that a full Affliction build has to offer including the ability to drain life and do your DPS damage on the move and be ready to take home a few victory trophies every time you go out.

With Cataclysm hot off the presses, millions of players are eagerly trying to figure out how to master their class in PvP. See how Dan and his guild mates are doing it by visiting www.CataclysmSecrets.com.  

Saturday, April 2, 2011

Druid PvP Tips

It goes without saying that the Druid is the one class in World of Warcraft that has a wide variety of styles of play that can keep you thoroughly enjoying the game. Being able to switch back and forth at will, this ability is a great strength for a Druid and at the same time is its biggest failing. The Druid can be a Tank, a Healer and a Ranged DPS player no matter where they are in the game. In general Druids have been considered one of the least successful characters in the PvP arena.

If you are going to play a Druid successfully, you are going to need to learn how to play each of these roles with equal skill. If you want to be successful these Druid PvP tips might help you to be a part of the winning team no matter which battleground or arena you are fighting in and find yourself more welcome than ever before.

If you are planning on spending your time in the arenas, you will find that Restoration Druids are very popular because of their Heal over Time spells. These spells continue healing even when the recipient is in combat, thus they are being continuously healed by powerful spells that can mean the difference between life and death, victory or death in the Arena environment. Make sure you have taken the time to gear up and you will be virtually indestructible by healing yourself and using mana regeneration spells. 

On the other hand Feral Druids, when geared properly, can be very popular with PvP, especially in battlegrounds as their DPS runs high when specced for it or make really strong tanks. Ranged DPS is far more popular as the high levels of DPS let you take out targets very quickly from far enough away that you can stay out of harm's way and switch forms as needed to finish the job or run away. 

As a Druid you are one of the most agile characters in the game, you need to take advantage of this and stay out of sight until the last second, then you can decide which type of attack you are going to use and pick the right form. At this point you will find that you can more than hold your own in one on one combat. 

Putting all of your talents to good use in building your Druid and learning to make the most of your abilities is far more important than gear, although good gear is very important as well. PvP is a very mobile environment and when played properly the Druid is ideally suited to this type of combat.

Druids in PvP can be a rough road if you don’t know your role. Visit www.PvPBible.com for more information about how to get started right.

Friday, April 1, 2011

Big Changes for Warriors in PVP

For those who stuck with their warrior in through Wrath of the Lich King even though they started out with some pretty hot abilities only to see them completely nerfed or eliminated by Blizzard because no one could stand up to them in PvP combat, there is good news. In Cataclysm there are some major changes being made that will give warriors in PvP back much of what they lost. In fact most warriors are going to find that of all the classes they are making out far better with the new talent trees.

Unless the powers that be nerf everything again, Arms is still going to be the best spec for warriors in PvP thanks to Mortal Strike which is being described as the most effective wound strike of any class. When combined with gushing wound that stacks if the victim moves (and let's face it, who is going to want to stand still for 9 seconds), this will put warriors back at the top of the damage meters and give them back so much of what they lost in WotLK. 

With several new abilities coming in Cataclysm, such as Colossus Smash that will allow warriors to actually penetrate their opponents' armor for a full 6 seconds, getting in close will prove deadly for even the best geared death knights and paladins. The new Heroic Leap will let you jump into the fray from afar and has its own cool down instead of being tied in with charge. With 3 different ways to get up close and personal with your opponents, you should have no problem smashing anyone in plate let alone chain.

The whole idea of playing a warrior in PvP is to deal out as much damage as possible with every hit you make. To this end the talent trees have been changed in favor of making the Arms warrior the only spec to build for PvP.  New talents likes Lambs to the Slaughter kick in after you use Mortal strike so that when you use Execute, Overpower or another Mortal Strike they will do 10/20/30 more damage depending on how many points you have in this talent. 

As long as Blizzard leaves the latest changes in tact that warriors have been given without going to town nerfing them as they did in Wrath, the newly revamped Arms Warriors will continue to rule in all of the Battlegrounds and Arena fights. Finally warriors are back on top of the damage meters where they belong.

How successful have you been with your Warrior in PvP during Wrath? Are you ready to make a change? Learn how to do it right with the ultimate PvP resource at www.PvPBible.com.

Thursday, March 31, 2011

Cataclysm Battleground Changes

From the first time Blizzard introduced battlegrounds for PvP action to the game; they have brought a new and fun dimension to the game. For many, the PvE side of the game is only there to level up with and reach the new battlegrounds, and make the gold needed to pay for new gear while waiting to earn the badges needed to buy the latest Tier gear. As with each previous expansion pack, there have been a few battleground changes in Cataclysm intended specifically to keep the fun rolling.

For those of us that have been around since the early days, we remember how hard we had to work to earn our PvP ranks. It took many hours of ganking the other guys to go from Private to one of the many Officer ranks and only a few managed to reach Field Marshal. Then came Wrath and away went the PvP ranks we worked so hard to earn. Fortunately one of the Cataclysm battleground changes is the return of the BG Title system. Finally we will once again be able to show everyone just how hard we have been working in the battlegrounds. 

By far the biggest change that is being made to the battlegrounds in Cataclysm is the introduction of Ranked Battlegrounds. You will be able to form raid groups before entering the BG and your group will be matched against an opposing team that has a similar rating. Every week the format for the battlegrounds is going to change, one week will be 10 man, then 15 followed by 25 man. You will be awarded Conquest Points for wins which can be traded in for gear. 

There are two new battlegrounds in Cataclysm, Twin Peaks and Gilneas at the moment, and more to come. As with every season there will be special rewards for the teams including Honor titles. Those teams that reach the equivalent of "Gladiator" status are also going to be rewarded with special epic ground mounts that you will be able to show off especially when you ride out into your first BG when the next season starts. 

One final change to battlegrounds in Cataclysm is in the way that they are clustered. Now instead of being limited to servers in a particular battlegroup the way they were in Wrath, those who you are fighting against players from anywhere in your region. In other words, if you are in North America, you will be queuing up with others from anywhere on the North American continent. This applies to all regions and should reduce your wait times.

Not sure you’re ready to jump into the battlegrounds and play each of them with the kind of dedication needed to be a serious PvPer in World of Warcraft? Visit www.PvPBible.com for details on how to make the leap.

Wednesday, March 30, 2011

Discipline Priest PvP in Cataclysm

As the changes for Cataclysm have already taken place you have by now respeced your Discipline Priest using the new talent trees and noticed that you have lost some abilities such as Power Infusion and gained others. The big question is whether or not your Discipline Priest is going to still hold his own in PvP. Unless you have already had a chance to do some serious PvP; the answers may still need to be decided when you get a chance to get into battle. 

If you look at the abilities you are used to having for offensive firepower like Borrowed Time and Pain Suppression, you will see that they are still here. Most of your offensive firepower is intact, but you will find that you no longer have the variety of defensive PvP talents you have gotten used to. Instead of the big variety you are now down to one self defense talent called Focused Will for use in PvP. Your options as a Priest tank are gone and in their place heal buffs that while they don't do any damage might keep you alive if you keep casting them on yourself. 

The Discipline PvP Priest in Cataclysm has taken yet another major hit as Renewed Hope has been removed in favor of a single target buff that is similar to Grace and will only work on the targets you cast heals on.  To add insult to injury they have changed Rapture and now a Discipline Priest will no longer be able to channel energy to their party member who have been shielded once Power Word: Shield breaks. 

None of these changes have helped the Discipline Priest in any way when it comes to PvP. You can't help but wonder if Blizzard has decided that all Priests should be happy to be healers. Most of the changes in the talent trees and new abilities have been designed to improve overall healing and so many of the damage and defense abilities that used to carry the Disc Priest well in PvP are gone or completely nerfed. 

The future of the Discipline Priest may look bleak at the moment, but it is early days yet and we all know that everything is subject to change as more players begin to see that specing in Discipline is not going o top win them any favors when it comes to getting into PvP action.

No matter what type of character you enjoy playing, PvP has been flipped on is head yet again in Cataclysm. Learn how and what you can do to conquer the changes at www.PvPBible.com.

Tuesday, March 29, 2011

Paladin Strategies and Tips for PvP

Far too many players see the Paladin as a weaker warrior and don’t feel like it is really a good class for use in PvP. All they see is players using Ret Spec Paladins spending too much time in melee and fail to see how much more a well played Pally can do in both the Arenas and the battlegrounds. Whether you are speced Holy or Retribution, as long as you have the right gear and can follow a few simple strategies and tips, you will do very well in World of Warcraft PvP.

First let's talk about a few useful tips that apply no matter where you are fighting or what zone you are in including the new BGs in Cataclysm. Get your fingers off the movement keys on your keyboard. If you insist on using your keyboard, you are going to spend a lot of time at the Spirit Healer. Instead you should be using the two buttons on your mouse. This will allow you to move far faster and more fluidly than using the keyboard. 

This way you can dodge melee class opponents and avoid the vast majority of their attempts to snare you. Set up macros to switch out your weapons, keep a fast 1 handed weapon and shield on your macro and a heavy cutting 2 hander on another macro. You can use the 2 handed weapon to do the heavy damage and then switch out when your opponent is waiting on his cooldowns to pop. This way you can get inside and finish him off in a hurry using your shield to block his feeble attempts to hit you. 

This is not to say that you should not plan to spend a lot of time wielding that massive 2 handed weapon and doing some serious melee damage. Keep those Judgements up at all times and, with the changes in Mana uses and Talents in Cataclysm, you will be able to use your Judgements far more frequently. Since you are going to be taking a fair amount of damage during a fight, make sure you don’t forget to use your heals when you need them. Even a Ret Pally has heals and if you don't remember to use them, you are going to die far too frequently.

One last tip, if at all possible in a melee situation, try and keep your back against a wall or a tree. If you don’t have to worry about who’s got your back or trying to stab you in the back, you can concentrate on killing the guy in front of you.

Dan has dabbled in a bit of everything in World of Warcraft, pushing his way through dozens of different leveling zones with Paladins and beyond. Learn how he prepares for PvP with his Paladin at www.WarcraftPros.com.

Sunday, March 27, 2011

New Changes for Death Knights in PvP

With Cataclysm as we have all seen there have been some major changes all the way around and the Death Knight like all classes has definitely been worked over. Not only has their talent tree been completely revamped, but there have been changes to the way that their runes regenerate. In order to be successful DK players are going to have to take a little time to become familiar with the changes including the new procs that are now a part of Runic Empowerment.  Since runes now refresh as a proc, none of your old rotations are of any use.

Bearing this in mind, Death Knights in PvP have a distinct advantage as it is much easier to keep a rune handy for that key ability compared to PvE where your main concern is maximizing every point of DPS you can get your hands on. One thing that has become evident in all classes and particularly in the Death Knight is that with the new talent trees each of the three trees is an entity on its own instead of a slight hybrid of the others. 

For Death Knights in PvP, Unholy has long been considered the only way to spec and by rights it is still the better choice, but with the new changes you can play all three with a high level of success. With a range of talents such as Shadow Infusion and Dark Transformation, you can dump plenty of runic power into your Death Coil and let your pet run amok with Dark Transformation for 30 seconds with massively boosted abilities. 

Unholy Blight is also going to be a major player as it keeps your diseases from being dispelled while you are keeping your Death Coil powered up. Adding the Glyph of Death Coil to the mix makes you that much more potent and the dirge of the Battlefield. Choose your  talents very carefully as you cannot pick all of the DPS increasing ones, be prepared to give up a little of your DPS to gain extra versatility and you will be surprised at how well you are going to do out on the battlefield. One more thing that these changes are going to accomplish is that you will see tons of Death Knights in PvP playing their own game instead of copying each other; this should make for a lot more unpredictable fun than we have seen for a long time.

It’s no secret – PvP is tough. So, when Dan gets ready to take a new class into the arena or load up on attack strategies, he turns to the PvP Bible – learn more at www.PvPBible.com

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